Trapped in this new lower level, the party quickly marked the doors to avoid getting lost in case they ever returned. With nowhere to go, the team blindly chose a door to explore. They were greeted with winding tunnels and ancient caverns. Occasionally a shadow of some creature could be seen, but in their damaged state the party refused to engage.
After wandering around, the party found one cavern with four creatures bowing before a large creature sitting upon a throne. Since the party was damaged and the creatures, which are called gremlocks, appeared humanoid, the party attempted to talk themselves out of the fight, but it failed. Through some miracle, they were able to defeat the gremlocks and their lord. But even after obtaining treasure behind the throne, the party was downtrodden since no escape from the cave was seen in this room. After more exploring for that day, the party decided to barricade themselves in the octagon room to rest.
The next day, they continued to adventure and explore the caves. One room, hidden behind a secret door, contained the now familiar enemy of a few ghouls and a ghast. But still no exit was found. Finally they discovered that all but one doorway had been explored. Going through this final doorway, hope was high that an exit would be found! Along the way they discovered a room with mushrooms that screeched, but ain’t nobody got time for that! So they continued on. They discovered a door at the end of the hallway… they entered it… and were back in a room with 8 doors. Interesting… surely there was no way they could have traveled back to the octagon room… and then they noticed the more horrifying thing… the doors were unmarked. This was a new octagon. There was more to this level than expected with no sign of an exit.